Changelog
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DEVELOPMENT UPDATES

The work behind the next tip-off.

Follow Hoop Dynasty: Rise of a Legend through development notes and public announcements. Check each entry’s date and status before treating it as an available game update.

9dated entries
17notes to explore
1.0.1latest entry

LATEST ENTRY

What’s new here

Website updates and game releases are different things. The label on each entry tells you which one you are reading.

DEVELOPMENT ARCHIVE

Catch up on the work

Road to Selection hotfix

The Night Before now shows the three responses needed to continue toward Selection Night.

The Night Before

The June 19 Journey scene uses its existing choice flow. Report remaining blockers on Discord.

College Journey hotfix

Version 1.0.0 fixes repeated scenes after the College Final on the way to Selection Night.

Agent and scouting conversations

Required choices now appear instead of returning to the introduction.

Advance and pre-selection

Advance explains which response is required; the pre-selection phase is labelled more clearly.

Journey and Preparation

Text spacing, wrapping and calendar icons beside dates have been corrected.

Help verify the path

Continue from the College Final through the agent conversation, Combine, private workout, interview and Selection Night. Report repeated scenes, blocked choices or clipped text on Discord. Include the in-game date, screen, action, display resolution and a screenshot when possible.

Playtest hotfix: career start, dates and performance

The September 19 Steam Playtest patch addresses a new-career issue on some PCs, regional dates and performance.

Starting a new career

Fixed an issue that could prevent a new career from starting on PCs using certain time zones.

Dates for your region

Date displays now follow your Windows regional format, independently of the game's language.

Calendar and injury performance

Optimized calendar loading and injury checks to reduce CPU work and memory allocations.

The player guide and development archive, now in ten languages

The Wiki and Changelog are now available in ten languages. This update concerns the websites, not a new playable build.

A guide through game day

The Wiki explains the route from the locker room to live 2D or fast simulation, then the postgame recap.

Clearer language and navigation

Mixed-language sections and internal terminology have been replaced with player-focused explanations. Award browsing and the official footer logo have also been updated.

Development notes, with context

Older entries remain dated in the archive. They no longer appear as newly available stable or beta releases.

Live 2D presentation

Work recorded in July focused on making the on-court action and commentary easier to follow.

Following the possession

The development notes covered ball movement, player positioning, inbounds and free throws.

Reading the action

The focus was keeping commentary, score and the visible play in step.

Inbounds and three-point plays

This July entry described work on the flow and positioning of live 2D possessions.

Court positioning

The notes focused on where inbound passes begin and how shooters are shown around the arc.

Commentary and the scoreboard

The July notes described clearer basketball language during games.

Let the play happen

The work concerned showing the outcome and statistics in time with the shot or free throw.

Reading the basketball calendar

This June entry covered the view of games across Pro and International competitions.

One view of the day

The notes described competition grouping, a competition filter and a compact calendar.

Career history and awards

The June notes focused on how the basketball world remembers titles and individual honors.

Looking back on a career

Pantheon, record books and award history were the topics of this development entry.

READING THE ARCHIVE

Dates, context and availability

The June and July entries are historical development notes. Their numbers organize the archive; they do not identify downloadable Steam builds.

For the player

Notes explain the part of the game involved without publishing internal test reports.

Game availability

The Steam Playtest is live with limited access granted in waves. The planned festival demo is separate.

Historical context

Older notes describe work at that time. They are not a fresh assessment of every feature or issue today.

PLAYTEST STATUS

The Playtest is live, with access granted in waves

Request access on Steam; invites are being granted gradually. The first fixes have shipped, and the Playtest remains separate from the planned festival demo.

Read the latest Playtest patch

KEEP IN TOUCH

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